Provides the methods necessary to initialize the scripting engine. The scripting engine must implement the IActiveScript interface.
Method  | Description  | 
|---|---|
Informs the scripting engine of the IActiveScriptSite site provided by the host.  | |
Retrieves the site object associated with the Windows Script engine.  | |
Places the scripting engine into the specified state.  | |
Retrieves the current state of the scripting engine.  | |
Causes the scripting engine to abandon any currently loaded script, lose its state, and release any interface pointers it has to other objects, thus entering a closed state.  | |
Adds the name of a root-level item to the scripting engine's namespace.  | |
Adds a type library to the namespace for the script.  | |
Retrieves the IDispatch interface for the running script.  | |
Retrieves a scripting-engine-defined identifier for the currently executing thread.  | |
Retrieves a scripting-engine-defined identifier for the thread associated with the given Microsoft Win32 thread.  | |
Retrieves the current state of a script thread.  | |
Interrupts the execution of a running script thread.  | |
Clones the current scripting engine (minus any current execution state), returning a loaded scripting engine that has no site in the current thread.  |